MageFight Introductions

source:The Official Website author:Admin time:2008-03-04 click:


 
General
The City
The Tower
The Map
The Spellbook
The Battle




General

MageFight is a Fantasy Strategy Game for free which drags you into a fantastic world full of magic, treasures and wars. Become a Magician and decide what you want to have at your side: the grace of Nature, the breeze of Death, the all illuminating Light or the destructive flames of Chaos.

Be careful! You are not the only Magician - and not all have friendly intentions, they even will try everything to destroy you. Form glorious alliances, destroy your enemies and become the mightiest Magician in the world of MageFight!

One of the main attributes is Drag&Drop which is used manifolded.

Messages



All received messages hide behind this symbol

If you receive a new message, you'll see it through a green signet on the envelope.



The Spellbook


The Spells you learn inside the Tower are collected and written down in the Spellbook. In the course of time you will learn many different Spellt;/strong>Reduces the production of Gold.

 

Hand of Death
It is possible that Unit dies immedietly!


Curse Army

Curses a whole Army.



Nature Magic


Among the Nature Magic are

Gaias Blood
Heals a single Unit

The Oak Skin
The skin of the Unit is as hard as Oak Wood and the defence raises.

The Swamp
Lets the way of an army become marshy and slows it down this way.

The Pathfinder
With this Spell the Armies find their way to the target faster.

Unclouded Sky
Revokes area enchantments.
Weakens Spells from the enemy or totally revokes them.

Thunderstorm
Evokes a thunderstorm.


Gaias Blessing

Raises the production of Gold and Wood.


Gaias Revenge

Lowers the production of Gold and Wood.


Hurricane
Hurts flying Units of an army


The strength of the Spells is attached to the number and the level of the Libraries. If you tear down a Library, the learned Spells stay in the Spellbook but can't be used anymore.

As soon as the first pages are full, you can change pages in the Spellbook with the blue arrows.

Depending on your playing style, you will use some Spells more often than others. To place a Spell under "Favourites", hover over the Spell with your mouse and drag it with pressed left mousebutton to "Favourites" - there you release the button (Drag&Drop) (The favourite page is a Premium Feature).

If there is at least one Spell in your Spellbook, you can form Spells with the usage of Mana. Doubleclick the symbol of the respective Spell and it will be formed in the red rubine of your Magic Wand. You can form a limited number of Spells. If all space is occupied you have to cast a Spell or throw it into the trash. Then you can form a new Spell. You can form only one Spell at a time.

The different types of magic can be used in different ways. You can enchant a whole army or a single Unit. For this you drag the respective Spell via Drag&Drop from the Magic Wand onto the single Unit or Army. You can also weaken your enemy with some Spells. You drag the Spell on the map then onto the Tower of the enemy.

The costs for each Spell and the time for its forming are under their description.
Some Spells work until the enemy revoked it, so be careful with permanent Spells like the Thunderstorm!


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